Unit 4 - Capstone projects


Play with the hamster!
Click in his cage, get him to follow your cursor, or lead him onto the wheel!
(Courtesy ABowman at http://abowman.com/google-modules/hamster/)

By about the seventh week of the course you have learned about software applications that make use of your computer's powers to record and edit sound, process images, and create and edit video. You may also have investigated the many genres of computer games and formed a game, and created a tour of a distant place using the geographical processing of Google Earth. All of these forays into contemporary computing have been a build-up to Unit 4, in which you now apply skills (and learn even more) to complete four capstone projects!

There is no online exercise in Unit 4, and no USF written homework. You focus entirely on applying your skills to your capstone projects. And unlike the case with first three units, you need only read the projects and watch the tutorial videos for projects that you do.

Assigned reading and viewing
Unit 4 course workbook (in the published workbook)

Work due
You do four (4) projects; all are documented in the Unit 4 course workbook, as follows:
  • Capstone 1, the HTML code for a small menu-based web site.
  • Capstone 2, creating your career portfolio web site.
  • Capstone 3, creating a training video and posting it in your career portfolio
  • Capstone 4, merging .pdf's to consolidate a document from parts

No extra credit is offered in Units 4 or 5.